Wednesday, July 9, 2014

SDCC 2014: Convention Center Navigation Tips!

It's our first time going to San Diego Comic Con, so we are looking at every single tip and taking it all in. We know that Comic-Con site has the best information and we wanted to share it with some of you that may be new to the the convention as well.
Take a look below.

Comic-Con International is a vast and magical place. It’s also crowded. Here are some tips for getting around.

You won’t need a sextant or protractor to plot a course, but you should familiarize yourself with the lay of the land, via our online maps (the web version of our Quick Guide will be online next week), especially the Exhibit Hall map (click here to see it). Scope out your favorite booths now, by utilizing our Exhibitor Lists and use them with the map … preparation is key!

When you’re in the Exhibit Hall, please don’t stop in the aisles to take photos of that awesome cosplayer in front of you. Traffic on the floor is dense and constantly moving. We know this is a tough request, but please be mindful of your surroundings and everyone else, especially if you have little ones with you.

The Exhibit Hall is always crowded. If you’re in Hall A and suddenly have the urge to visit Artists’ Alley, way down in Hall G, don’t try to get there through the Hall … Go out into the lobby and head that way. While still crowded, it’ll be much quicker.

A quick way to get up to both the Mezzanine (where Comic-Con Games are located), and the upper level panel rooms and Sails Pavilion is through the back of the Exhibit Hall. Exit through the doors of the back of Hall B2 and you’ll find an elevator and escalators to take you upstairs. This is the only way to get to the Mezzanine! You can also access the upper level panel rooms by the escalators and elevators in the front lobby.

For more tips check out

Any tips FANdemonaniacs? We want to hear from you!

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